51 tools
3D modeling, sculpting, and spatial craft for objects, scenes, and product viz.
Text/image→3D + texturing, low-poly, game plugins
Fast text/image→3D with auto-rig & quad remesh
High-detail sculpt-level AI 3D assets. Also exposes Hyper3D Rodin MCP for Codex/Claude Code asset generation.
Parametric/template AI props for games
Concept art→production 3D with human-in-loop
Web interactive 3D design + AI
Browser generate/texture/rig suite
Open MIT-licensed image→3D with PBR
Strong free/self-host text/image→3D
Mobile/tablet digital sculpting
Affordable Parasolid NURBS direct modeling
iPad/desktop CAD with Apple Pencil
Showing 1–12 of 51
3D and spatial tools are a different craft from Figma. This shelf is modeling, sculpting, and digital-craft products for objects, scenes, and product viz — not a map plugin on a 2D canvas. If you need a hero object, a still life for a landing page, or a spatial prototype, start here.
The useful split is sculpt versus CAD-ish precision versus realtime/web 3D. Pick by the file you have to hand off. A beautiful sculpt that cannot become a clean GLB is a moodboard. A precise model that looks dead on a marketing page is a CAD export. Featured picks call out tools we would open for product-adjacent viz.
We keep this shelf small and honest. If a listing is a game engine or a full DCC, it still has to earn a catalog row with a live URL and a reason a designer or maker would open it this week. The grid is the full current list.
Pair with AI image when you only need a still, and with motion when the object has to move. If you are placing a store on a map, that is the maps filter on the product-design shelf, not this page.